Generate any model with AI, then reduce it to a game-ready low poly mesh — under 20K faces — light enough for mobile, VR and dense scenes. Set your face count, build LODs, and export as GLB or FBX.
✓ Free to start · No credit card required · Instant access
Character
Character
Environment
Prop
Generate first, then reduce. Rapid Assets takes any model down to a clean low poly mesh in the same workflow — no manual retopology.
Log in to Rapid Assets. No account yet? Sign up free — you get $10 in credits, no credit card required.
Create a 3D model from a text prompt or an image — a character, creature, prop or weapon, fully textured in seconds.
Run polygon reduction to bring the mesh under 20K faces, and generate LOD0/LOD1/LOD2 for distance and mobile.
Export your low poly model and drop it into Unity, Unreal, Blender or Godot — yours for any commercial project.
Generate a high-poly master, then reduce it to game-ready low poly LODs. Low poly means under 20K faces — the mid and far LODs below drop to thousands, then hundreds. Click any image to zoom in.
A mix of characters, creatures, environments, props and weapons — all reducible to low poly. Hover any card and click View in 3D to rotate it live.









A low poly 3D model has a low polygon count — generally under 20,000 faces. Low poly models are lighter to render, which makes them ideal for mobile, VR, and scenes packed with many objects.
Yes. You get $10 in free credits on signup — no credit card required — enough to generate and reduce your first low poly models.
Yes. Polygon reduction lets you set a target face count and create LOD0, LOD1 and LOD2 from the same base model — exactly like the dragon example above.
Yes. Every model you generate is yours to use in any commercial project, no attribution required.
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Start Generating Free →✓ $10 free credits · No credit card · GLB & FBX export · Instant access